| Scarecrows | "Farm scarecrows for insanely OP stats" | Slash the scarecrows in the starting area to train your samurai. Each hit builds your stats, which is the damage base for everything else. | Higher stats unlock stronger blades and let you damage bigger targets. |
| Legendary Blades | "Collect legendary blades" | Gather swords through progression. Community sources document blade rolling from a reward-cup wheel, with Rare and Mystic named as roll rarities. | Blades multiply your damage per swing — the main power ladder of the game. |
| Fruit Bosses | "Dash-slice massive Fruit Bosses" | Fight oversized fruit bosses using dash attacks. A Thai creator guide pins the mid-game boss wall around stage 7, where rebirths and damage matter. | Boss clears progress you through stages toward the end-game. |
| Auras | "Unlock glowing 'Auras' and flex on the entire server" | Equip visible aura effects. The same creator guide recommends buying Tail and Aura items to raise speed and power. | Cosmetic prestige plus documented speed/power bonuses. |
| Damage limit | "Slash 'em all! Break the damage limit!" | Push your per-hit damage past the game's visible cap — the end-game chase the description opens with. | Rebirths, better blades, and stat stacking are the documented levers. |
| Group rewards | "Like & Join the group NOW for free exclusive rewards and secret codes" | Like the experience and join Can't Hold It Anymore! — the creator's own advertised path to free rewards and code drops. | Free boosts and early access to each new code. |