Mystic is the roll to chase; Rare is the working tier
Named as the two roll rarities worth spinning for; Mystic framed as the damage jump.
Credit: Top2hot Roblox (Thai creator guide, August 19, 2026) · checked 2026-10-03
+1 Fruit Samurai has no published blade catalog, so no honest S/A/B table exists yet. What we publish instead: a five-criterion evaluation framework built from documented mechanics, plus the community consensus that does exist — checked 2026-10-03.
Honest status, then the useful part: Legendary Blades are an officially confirmed family, but no source — official or community — has published a named catalog with stats, so a conventional tier table would be fiction. What the sources do document: the roll pool's named rarities (Rare, Mystic), the currencies (Wins, cups), the stage-7 damage-and-rebirth checkpoint, and the Tail/Aura power route. The framework below turns those into a way to rank your own inventory tonight, and the consensus table credits every documented community weighting with its source.
Five criteria, ordered by weight, each grounded in a documented mechanic. Run down the list for each piece of gear you own.
| Criterion | Weight | The question | Documented basis | Practical verdict |
|---|---|---|---|---|
| Rarity from the roll pool | Gate | Is it Rare or Mystic? | Rare and Mystic are the two rarities creators name in the cup-wheel roll pool (Top2hot Roblox, August 19, 2026). Rarity gates the ceiling: a Mystic roll at the same level out-damages a Rare by design intent, which is why guides call Mystic rolls the chase. | Anything you roll below Rare is temporary — replace it, don't invest. |
| Damage contribution | Highest | Does your per-swing damage move? | The game's stated goal is breaking the damage limit, and the stage-7 readiness check is framed around a damage figure. A blade that visibly raises your damage figure is doing the one job blades exist for. | Track your damage number before and after equipping; the delta is the rank. |
| Boss-gate readiness | High | Does it clear the stage-7 wall? | Stage 7 is the community's documented checkpoint (rebirth count + damage). Gear that gets you past a wall you were stuck on is, by definition, current-meta for your account. | Beat-the-wall gear is S-tier for you this week, whatever its name is. |
| Speed and economy synergy | Medium | Does it or its slot speed up farming? | The documented purchases beyond blades are Tail and Aura items, recommended by the creator guide specifically for speed and power — faster clearing means more cups, which means more rolls. | Anything that shortens the cup-per-roll cycle compounds; anything that doesn't is flat. |
| Prestige value | Low (but real) | Can the server see it? | Auras are explicitly a flex ("unlock glowing Auras and flex on the entire server"). Visible gear has social value the official description itself sells. | Worth a slot once damage is handled; never before. |
Every documented weighting, credited to the source that said it. This table grows as creators publish more.
Named as the two roll rarities worth spinning for; Mystic framed as the damage jump.
Credit: Top2hot Roblox (Thai creator guide, August 19, 2026) · checked 2026-10-03
The guide's whole route is built around clearing it free-to-play in ~2 days.
Credit: Top2hot Roblox (August 19, 2026) · checked 2026-10-03
Boss advice is phrased as "how many rebirths and what damage" — rebirths are currency for walls.
Credit: Top2hot Roblox (August 19, 2026) · checked 2026-10-03
Wins described as helping collect legendary blades; cups documented as the roll currency itself.
Credit: MrGuider (October 2026) + Top2hot Roblox (August 2026) · checked 2026-10-03
A named blade catalog with per-blade stats, official or community — a balance patch touching roll rarities — or a creator publishing tested DPS numbers. Any one of them and this page becomes a real tier table.
Confirmed by the official description: Legendary Blades, Auras, Fruit Bosses. Ranked: nothing — because ranking requires comparison fields that exist for no family yet.
When ranks publish, they state the player goal first (speed-run vs damage-cap chase), because the stage-7 answer and the damage-limit answer can be different blades.
Why this page looks the way it does.
Official sources confirm families but not the named comparison fields needed for ranks.
A role-based evaluation framework built from documented mechanics — rarity, damage scaling, dash-slice synergy, aura support — so you can judge any blade yourself.
Creator guides name Mystic as the roll rarity to chase and frame stage 7 as the damage/rebirth checkpoint. Those are the only community weightings documented so far.
When named blade catalogs with stats surface in community sources or an official source — the page states exactly which evidence would unlock it.
Each link pairs with a ranking decision you just ran.